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Mark Gregory

Level & Combat Design Portfolio

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Tag Archives: game design

Florence

Florence is an engaging game because of many reasons, but what’s impressed me the most is that it has managed to reach the holy grail of game design – letting your game mechanics tell the story. I first heard of Florence on the Games Industry dot biz podcast, on the show they were discussing howContinue reading “Florence”

Posted bymarkgregory1985November 28, 2021November 28, 2021Posted ingame design, narrativeTags:game design, mobile, narrativeLeave a comment on Florence
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