For a number of years now I have been volunteering to give level & game design based talks at developer meetups and students at colleges and venues around the country. Here is a presentation I have been giving for a number of years now about some of the basic principles involved in level design. IfContinue reading “Some Basic Principles of Level Design”
Author Archives: markgregory1985
Florence
Florence is an engaging game because of many reasons, but what’s impressed me the most is that it has managed to reach the holy grail of game design – letting your game mechanics tell the story. I first heard of Florence on the Games Industry dot biz podcast, on the show they were discussing howContinue reading “Florence”